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Class TileLayoutItemState

Describes the user-changeable state of an individual TileLayout tile so you can store it and apply it to the component through its parent TileLayoutState object.

Inheritance
System.Object
TileLayoutItemState
Namespace: Telerik.Blazor.Components
Assembly: Telerik.Blazor.dll

Syntax

public class TileLayoutItemState : Object

Constructors

TileLayoutItemState()

Declaration
public TileLayoutItemState()

Properties

ColSpan

How many rows the tile is tall.

Declaration
public int ColSpan { get; set; }
Property Value
System.Int32

Id

The id of the tile.

Declaration
public string Id { get; }
Property Value
System.String

Order

The order of the tile in the user-defined layout. Items from the tile state collection are applied sequentially to the tiles in the component markup.

Declaration
public int Order { get; set; }
Property Value
System.Int32

RowSpan

How many columns the tile is wide.

Declaration
public int RowSpan { get; set; }
Property Value
System.Int32

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All Rights Reserved.

Progress, Telerik, and certain product names used herein are trademarks or registered trademarks of Progress Software Corporation and/or one of its subsidiaries or affiliates in the U.S. and/or other countries. See Trademarks for appropriate markings.